Principal AI Designer
4a Games Ltd
Sliema, Malta Full Time
Posted
7 Nov 2026
Closes
7 Dec 2026
Job Description
Design and develop AI-driven solutions, creating and implementing artificial intelligence systems and innovative digital products.
- Drive the design, development, and implementation of complex AI mechanics and systems directly in The Engine, using visual scripting tools and Behavior Trees.
- Define and drive the technical and design direction of AI systems, ensuring consistency, scalability, and alignment with the overall game vision.
- Lead the prototyping, evaluation, and optimisation of complex AI systems, identifying opportunities for improvement and introducing new approaches where necessary.
- Take ownership of complex AI design challenges, independently identifying solutions and ensuring their successful implementation and integration into existing systems.
- Work closely with Leads and other departments to define AI requirements, coordinate implementation, and ensure AI systems support the overall gameplay experience.
- Establish and promote best practices, workflows, and standards for AI design and implementation across the team.
- Mentor and provide technical guidance to AI Designers, supporting their professional development and helping raise the overall quality of the team's work.
- Collaborate with the Lead AI Designer on the long-term development of AI systems, contributing to technical planning and identifying areas for further development.
Requirements
- Extensive experience in game development, preferably within Game Design, Technical Design, Combat Design, or AI Design departments (preferably 7 years), with a proven track record of contributing to AAA game projects.
- Expert knowledge of one or more established game engines (UE4/UE5, Unity, CryEngine, etc.), including the ability to work with complex engine systems.
- Advanced command of game engine scripting tools (UE4/UE5 Blueprints, Unity Visual Scripting, etc.), with the ability to develop and troubleshoot complex AI implementations.
- Deep understanding of modern AI techniques and architectures used in AAA games, including Behavior Trees, Finite State Machines, Utility AI, and other relevant approaches....